![]() Enhanced Planescape: Gameplay updates, bug fixes, and enhancements to best capture the original vision for the game.With these companions and others at The Nameless One’s side, you will explore worlds in search of answers, all to discover that some destinies cannot be escaped and some memories cost more than an even an immortal can bear. In your search for answers, you'll find companions matching the bizarre nature of the planes: a chaste succubus who can kill with a kiss, a confused crossbow-wielding cube, a suit of armor animated by a spirit demanding JUSTICE, and more. This is a place where the word is mightier than the sword, where thought defines reality, and belief has the power to reshape worlds. Known as the "City of Doors," Sigil is a neutral ground where demons, devas, and races from across the multiverse gather under the watchful shadow of the Lady of Pain, the city's enigmatic ruler. Portals riddle the planar metropolis of Sigil, providing access to anywhere in existence, but only if you have the proper key. You are prodded awake by Morte, a floating skull and keeper of secrets, to embark on an adventure taking The Nameless One from the dirty streets of Sigil into the mysterious Outer Planes and even into the depths of Hell itself. You are the Nameless One, a hulking figure covered in scars and tattoos collected over the course of countless lives-none of which you can remember, but are now coming back to haunt you. This is Planescape: Torment like you’ve never seen before. Defeat strange and alien creatures, engage in rich dialogue, and explore the dark and dangerous Planescape setting in this 50+ hour RPG classic. Since then, millions of Planescape: Torment fans have enjoyed exploring the strange and dangerous city of Sigil and surrounding planes through the Nameless One's eyes.ĭiscover an incredibly rich story and a unique setting unlike anything else in fantasy. It won RPG of the Year from multiple outlets for its unconventional story, characters, and amazing soundtrack. Thanks to Peter Allen, Alex Blechman, Russ Lieblich, Steve Montero & Jerrol Richardson.The original Planescape: Torment was released in 1999 to widespread critical acclaim. How long can you last?ĭesign, art, and programming by Xin Jin Meng. Try to survive! Whether guided by malign calculations or by the sadistic whims of your captors, the robots are slowly getting faster and deadlier. (You earn the biggest bonus if you destroy it with your very last bullet!) Destroying a robot with six or fewer bullets in your reserve.Destroying a robot at close range - the closer they are, the bigger the bonus.Destroying a robot when it is actively chasing you.The more risks you take, the greater your multiplier becomes. Destroying a robot is worth 50 points, but this value increases as you earn a multiplier for style. Be careful!įor some unknown and twisted purpose, your tormentors are keeping a point score. If a robot gets close enough to grab you, it's all over! A single lucky shot may blast a robot to smithereens … or it may take two, three or more shots. Watch out for the patrolling robots! If they sense you, they will speed up and pursue you. ![]() Move your avatar over the bullets to collect them. You have limited ammunition, but your tormentors have seen fit to drop more bullets into the maze. ![]() The longer you hold the arrow key before shooting, the more accurate and the more deadly your shot will be. After drawing or using your gun, your aim takes time to recover. To use your gun, hold down one of the arrow keys release the key to fire. Move your avatar with the W, A, S, and D keys. The key to survival is to destroy them - before they destroy you! Rack up as many points as you can! It's you against them … to the end. The pinnacle of graphics and sound … from an IBM clone from 1982.Thirteen mazes, each more tormenting than the last - the duplicitous carfax, the traditional hedge, the deadly colonade, the brutal gauntlet, and the proverbial more.Score attack with a style multiplier - take risks for more points!.
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